The 1970s are often referred to as the golden age for video arcade games. The arcade machines were the first commercial exploitation of computer games. It also saw a large rise in the Home video game consoles. In this Golden Era of Video Games, games were designed in a wide variety of genres, and this saw the rapid spread of video arcades and gamerooms across North America, Europe and Japan. Video games began appearing in supermarkets, restaurants, bars, pubs, liquor stores, gas stations, bowling alleys and other retail establishments looking for an increase in income and customers.
In 1971 Ralph Baer, sold the "Brown Box" video game console prototype to Magnavox, and it was remamed the Magnavox Odyssey. Released to the public in 1972, it was the first home video gaming console for televisions. The earliest known coin-operated video arcade game was the "Galaxy Game" in September 1971 at Stanford University. The game remained popular on campus but did not gain recognition.
Two months after the "Galaxy Game", the first mass produced video game had been made by Nolan Bushnell and Ted Dabney, Computer Space. It was an arcade version of Spacewar! by Steve Russell in the 60s who introduced Bushnell to computer game programming. It was not a commercial success due to its steep learning curve but Bushnell and Dabney did not give up. They founded Atari and developed the game Pong in 1972 which was a huge commercial success.
Pong was a tennis sports video game featuring simple 2D graphics. The actual game was created by Allan Acorn from ideas by Bushnell who was influenced by an electronic ping-pong game already on the market in Magnavox's Odyssey home console game. Bushnell told Alcorn three months into development that he wanted the game to feature realistic sound effects and a roaring crowd. After inspecting some circuits Alcorn discovered he could use digital circuits to generate different tones for the game's sound effects. He then constructed the prototype out of a black and white television set, a 4 foot high wooden cabinet, and soldered the wires into boards to create the necessary circuitry. They tested the prototype in a local California bar, and it was an instant success. By 1973 Atari had filled over 2,500 orders, and in 1974 sold more than 8000 units. Many imitations were produced by competitors and many gaming expects consider Pong to be the starting point of the "arcade phenomenon".
Atari's PONG arcade machine was so popular that Atari decided the market the game as a home console in 1975. It was a duplicate of the arcade version, except scaled down and used a home television set instead of having a built in TV. That year Magnavox decided to improve its Odyssey system and released two different improved versions of the original console the Magnavox Odyssey 100 and 200. From 1976 onwards, a series of Magnavox Odyssey consoles were produced. Each new console was only slightly better than the previous one. Atari came up with new consoles such as the Atari 2600, Video Pinball and Stunt Cycle to compete with Magnavox. New companies such as Fairchild, RCA and Coleco rose, creating their own consoles.The Odyssey 500 in 1976 was very advanced for its time, using simple colour graphics rather than black and white. Then the Atari 2600 in 1977 is the first successful video game to use plug-in cartridges instead of having on or more games built in.
In 1974 Maze Wars was created, which was believed to be a pioneer for first-person shooters. In Maze Wars players wander round a maze, being capable of moving backwards or forwards, turning right or left in 90-degree increments and peeking through doorways. The game also uses simple tile-based movement, where the player moves from square to square. The other players are seen as eyeballs and when a player sees another player they can shoot the player and gain points. They gain points for shooting other players and lose them for being shot. Another significant game of the 70s was Gun Fight, released 1975, an on-foot, multi-directional shooter. It depicted game characters, game violence and human-to-human combat, controlled using dual-stick controls.
The arcade game industry really saw its 'Golden Age' in the late 70's and early 80's, with introductions of classic video arcade machines like Asteroids, Space Invaders, Galaxian, Donkey Kong and Pac-Man. The release of Pac-Man by Namco in 1980 was such a massive success that the game itself entered into mainstream popular culture. It is considered a classic and it is the only video arcade game from the era that is still in production today. We've reached the era of games so many of our generation can remember from our childhoods. Pac-Man was primarily developed by a young Namco employee Toru Iwatani, employing a nine-man team. The original title was pronounced Pakku-Man. Pac-Man introduced an element of humour into video games which designers sought to imitate and appealed to a wder audience than teenage boys. Pac-Man quickly became more popular than anything seen before in the game industry up to that point. It became an icon of video game culture during the 1980s.
In 1984 the computer gaming market took over from the console market, as computers offered equal gaming ability and their simple design allowed games to take complete command of the hardware, so they were as simple to start playing with as consoles. The Commodore 64 was a computer system released in 1982 which had a basic programming environment and advanced graphic and sound capabilities for its time. It also utilized the Atari 2600 controller ports, so gamers could use their old joysticks with the system. It became very popular computer of its day in the USA and many other countries. In the UK and in many areas of Europe the Sinclair ZX Spectrum because the most popular home computer around the same time. Then from 1984 onwards more and more computers came out with different capabilities with their graphics, colour, sound etc.
1985 onwards so a rise in 'third-generation' consoles. Nintendo released an 8-bit console, the Famicom, known outside Asia as the Nintendo Entertainment System (NES). In its original release it came bundled with Super Mario Bros, and was an immediate success. They had new gamepads with the directional-pad rather than joysticks or turning knobs. This changed the way in which games could be played. Nintendo also introduced the Game Boy in 1989 as the first handheld gaming system. It came bundled with the game Tetris that made it very popular. Between 1986 and 1990 The Legend of Zelda, Dragon Quest, Final Fantasy, Metal Gear and Sweet Home came out. Some of these games are still incredibly popular franchises today.
Metal Gear |
http://www.bmigaming.com/videogamehistory.htm
http://www.squidoo.com/games-from-all-the-time
http://www.squidoo.com/historyofgameconsoles
http://www.cs.uu.nl/docs/vakken/b2go/docs/history_of_games.pdf
http://en.wikipedia.org/wiki/History_of_video_games