So here goes...

The first thing I should probably mention is that this blog is not really about space so if you're expecting a real space journal, I would leave the page now because you will probably be disappointed.
This blog is about my journey to becoming a games designer. My name is Carrie Rose, I'm a Game Art Design student at DMU, and someday I'd like to be a concept artist for video games, but we'll see.

So a bit about me... I'm from a little town called Westbury in the countryside of Wiltshire. I say I'm from there because I've lived there since I was 1 but I was was born in Budapest, Hungary and am half Hungarian and half English. As both of my parents were computer programmers, I've never been entirely sure where my creativity came from (pretty sure I know where my love for technology comes from though). I've always loved art and music; I sing, play the guitar, cello and piano. Things I also mention are my addictions to cheddar cheese and video games (big surprise).

The reason I chose to do Game Art Design is because I love the idea of bringing my drawings to life and the chance that I could someday digitally create the crazy world in my head. Before this I was on a Graphic Design course (with Photography), but life drawing is what I considered one of my stronger points and recently I've actually really enjoyed drawing architecture, which initially I was worried about. The game production sides of things is what is going to be a challenge for me, as I have absolutely no experience with 3D modelling. Hopefully this course will help me learn these new skills needed to becoming a successful Game Designer.


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